First off all I will start with the left toolbar you see when you just started Cinema 4D.

Pressing this button will allow you to change the current lay out from Cinema. This can be done by e few presets already present in C4D or one defined by the user.

This button shows the user that he is currentlu working in the \'Object\' mode. This means that you can select every object which is presnt in your scene.

When you are not satisfied with the way the coordinate system is located around a certain object you can press this button and change the rotation or X, Y or Z position.

This button shows the user that he is currently working in the \'Point\' mode. This means that you can select every point located on the active object. You can now manipulate the location of this point and by doing this manipulating the entire object.

This button shows the user that he is currently working in the \'Edge\' mode. This means that you can select every edge located on the active object. You can now manipulate the location of this edge and by doing this manipulating the entire object.

This button shows the user that he is currently working in the \'polygon\' mode. This means that you can select every polygon located on the active object. You can now manipulate this polygon and by doing this manipulating the entire object.

The texture tool can be used to edit a texture.

This button basicly has the same function as the third one but this one applies to the texture instead.



When scrolling between these 3 buttons you will change between the object, animation or kinematics tool. What these three tools do is explained here.
* Object : is used when you want to model a certain object.
* Animation : is used when you want to animate a normal object.
* Kinematics : is used when you want to animate a figure which consists out of bones.
I will not explain the other buttons because i personaly don\'t really know what they do. If at one point I would know what they do I will add them.
The other tools will be explained in the near future. Hope you find this first chapter usefull.
© Deschamps Thibaut - Killanet Technolgy Ltd.














