Alias Announces Mayamaster Teachers

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Tami
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Alias Announces Mayamaster Teachers

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This year's program includes talks on Facial Rigging, Character Rigging, The Making of Chris Landreth's Ryan, Working with 3D Scanned data, Particle Instancing, Long Hair, Fluids and much more. Take advantage of your opportunity to learn directly from industry veterans like Chris Landreth, Rob Aitchison and Adrian Graham. Get inside information from Digital Domain's Erick Miller and Tippett Studio's Joe Harkins. Find out more about mental ray® and learn what you need to make Maya work for you!

This year's Maya MasterClasses will feature 14 unique sessions exploring various aspects of using Maya for the creation of films, special effects and video games. A special consideration is placed in many classes on techniques that are sound in both film and game production. Learn time saving techniques from industry experts.

Monday, August 9th, 2004

[b]Paolo Berto[/b] (mental images) 10:00am to 11:30am TRICKS R 4 KIDS, Vol.2

[b]Joe Harkins [/b] (Tippett Studio) 12:00pm to 1:30pm Utility Nodes in an Animation Pipeline

[b]Matt Herzog[/b] Meteor Studios 2:00pm to 3:30pm Maya FUR & mental ray

[b]Petre Gheorghian[/b] (Alias) 4:00pm to 5:30pm Hair Dynamics

Tuesday, August 10th, 2004

[b]Andrew Daffy & Alex Parkinson[/b] (Andrewdaffy.com/Dreamworks)
10:00am to 11:30am Bridging the Gap Between Techies & Creatives

[b]Brad Clark/John Hood[/b] (previously with Acclaim/Oddworld)
12:00pm to 1:30pm Next-Gen Art Creation for Games

[b]Duncan Brinsmead/Neehar Karnik[/b] (Alias)
2:00pm to 3:30pm Maya Fluid Effects *Bonus Session!*

[b]Rob Titus[/b] (Naughty Dog) 4:00pm to 5:30pm Making games with Maya

Wednesday, August 11th, 2004

[b]Jeff Unay[/b] (Tippett Studio) 10:00am to 11:30am Hyper-Real Modeling

[b]Paul Thuriot[/b] (Tippett Studio) 12:00pm to 1:30pm Hyper-Real Body Rigging

[b]Erick Miller[/b] (Digital Domain) 2:00pm to 3:30pm Hyper-Real Facial Rigging

[b]Adrian Graham[/b] (Technicolor Studios) (ToyBox)
4:00pm to 5:30pm Crowd Simulation & Ordered Assembly Using Particle Instancing

Thursday, August 12th, 2004

[b]Rob Aitchison[/b] (raitch.ca) 10:00am to 11:30am Human Digital Scanning

[b]Chris Landreth[/b] 12:00pm to 1:30pm The Making of Ryan

[b]Blaine Cone / Derald Hunt[/b] (Turner Studios)
2:00pm to 3:30pm Broadcast Animation Techniques

[b]Rob van den Bragt[/b] (The Mill) 4:00pm to 5:30pm My Animated Maya

Friday, August 13th, 2004 AIC Workshop
Saturday,August 14th, 2004 AIC Workshop

[url=\"http://www.alias.com/eng/education/training/masterclasses/siggraph_masterclasses_2004/index.shtml\"]Source & Further Information[/url]
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