This engine is free for non-commercial and commercial use and provides an easy and fast accessible interface for 3D realtime applications, games etc using DirectX 9.0.
The project was started in 1998 by Simon Theophil and competed with the engine TrueVision3D.
Revolution3D can be used with C++, C#, Visual Basic, Java and Python.
[b]A portion of the current license for Revolution 3D Engine. Please read the full license before making use of the engine. [/b]
§ 2A LICENSE
This EULA allows you to: (a) Install and use R3D for NON-COMMERCIAL and COMMERCIAL aim and use on one or more computers.
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© You may not modify R3D or create derivative works based upon the Software UNLESS you include this EULA license with Your work!
(d) In the event that you fail to comply with this EULA, you have to remove R3D from your system and may never use R3D in any way.
§ 2B LICENSE MODEL
R3D can be used freely for non-commercial use. If R3D is used for commercial use and/or aim you need to accomplish to the following conditions: (a) You must refer to R3D in an ASCII text file. This file has to be called Readme.txt and has to be placed at the root directory of the application. In this text file the following slogan has to be displayed visible to the reader: “This application is powered by the Revolution3D Graphics Engine – for more informations visit at [url=\"http://www.revolution3d.net”\"]http://www.revolution3d.net”[/url]
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© You way want to print credits for R3D in the credits or about page in your application. This is optional and not required in order to fulfil the requirements of this EULA.

