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Description
LUMEN is a plugin for Cinema 4D which provides a fast and efficient global illumination and special effects solution.
LUMEN creates an array of lights using a source object's points or polygons. LUMEN source objects can be any polygon object, spline, primitive, or primitive spline, and several light parameters can be controlled with information derived from bitmaps or procedural textures.
LUMEN is for Cinema 4D versions 8.5 and higher
Note: 9.5 compatibility has not been fully tested yet.
Features
Polygons and primitives:
* Align to points or polygons.
* Aim in the direction of any object, polygon normal, or reverse normal.
* Support for selection tags.
* Support for UVW and spherical mapping.
Splines and spline primitives:
* Alignment to the curve of a spline.
* Single/all segment support.
* User specified point counts with uniform or natural distribution.
* Control and animate spline lights with textures.
Common:
* Editor/render light skipping controls with skip offset.
* Option to limit light creation to above the floor.
* Textures can be used to control light color, light intensity, visible inner/outer colors, shadow color, and shadow density.
* Editor/render brightness multiplier.
* Support for animated textures.
* HDR image support.
Shadow Object (LUMEN Shadow)for fine tuning shadows without affecting illumination.
Two shaders (LUMEN Streak and LUMEN XPoint) designed to help set up and animate lighting effects.
[url="http://www.3dattack.net/shop/index.php?plugin=2"]Full Info[/url]
LUMEN Lite
Assistance with 3D Graphics
Moderators: Moderator, Global Moderator
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