Alias Announces Mayamaster Teachers
Posted: Sat Jul 10, 2004 10:36 am
This year's program includes talks on Facial Rigging, Character Rigging, The Making of Chris Landreth's Ryan, Working with 3D Scanned data, Particle Instancing, Long Hair, Fluids and much more. Take advantage of your opportunity to learn directly from industry veterans like Chris Landreth, Rob Aitchison and Adrian Graham. Get inside information from Digital Domain's Erick Miller and Tippett Studio's Joe Harkins. Find out more about mental ray® and learn what you need to make Maya work for you!
This year's Maya MasterClasses will feature 14 unique sessions exploring various aspects of using Maya for the creation of films, special effects and video games. A special consideration is placed in many classes on techniques that are sound in both film and game production. Learn time saving techniques from industry experts.
Monday, August 9th, 2004
Paolo Berto (mental images) 10:00am to 11:30am TRICKS R 4 KIDS, Vol.2
Joe Harkins (Tippett Studio) 12:00pm to 1:30pm Utility Nodes in an Animation Pipeline
Matt Herzog Meteor Studios 2:00pm to 3:30pm Maya FUR & mental ray
Petre Gheorghian (Alias) 4:00pm to 5:30pm Hair Dynamics
Tuesday, August 10th, 2004
Andrew Daffy & Alex Parkinson (Andrewdaffy.com/Dreamworks)
10:00am to 11:30am Bridging the Gap Between Techies & Creatives
Brad Clark/John Hood (previously with Acclaim/Oddworld)
12:00pm to 1:30pm Next-Gen Art Creation for Games
Duncan Brinsmead/Neehar Karnik (Alias)
2:00pm to 3:30pm Maya Fluid Effects *Bonus Session!*
Rob Titus (Naughty Dog) 4:00pm to 5:30pm Making games with Maya
Wednesday, August 11th, 2004
Jeff Unay (Tippett Studio) 10:00am to 11:30am Hyper-Real Modeling
Paul Thuriot (Tippett Studio) 12:00pm to 1:30pm Hyper-Real Body Rigging
Erick Miller (Digital Domain) 2:00pm to 3:30pm Hyper-Real Facial Rigging
Adrian Graham (Technicolor Studios) (ToyBox)
4:00pm to 5:30pm Crowd Simulation & Ordered Assembly Using Particle Instancing
Thursday, August 12th, 2004
Rob Aitchison (raitch.ca) 10:00am to 11:30am Human Digital Scanning
Chris Landreth 12:00pm to 1:30pm The Making of Ryan
Blaine Cone / Derald Hunt (Turner Studios)
2:00pm to 3:30pm Broadcast Animation Techniques
Rob van den Bragt (The Mill) 4:00pm to 5:30pm My Animated Maya
Friday, August 13th, 2004 AIC Workshop
Saturday,August 14th, 2004 AIC Workshop
[url="http://www.alias.com/eng/education/training/masterclasses/siggraph_masterclasses_2004/index.shtml"]Source & Further Information[/url]
This year's Maya MasterClasses will feature 14 unique sessions exploring various aspects of using Maya for the creation of films, special effects and video games. A special consideration is placed in many classes on techniques that are sound in both film and game production. Learn time saving techniques from industry experts.
Monday, August 9th, 2004
Paolo Berto (mental images) 10:00am to 11:30am TRICKS R 4 KIDS, Vol.2
Joe Harkins (Tippett Studio) 12:00pm to 1:30pm Utility Nodes in an Animation Pipeline
Matt Herzog Meteor Studios 2:00pm to 3:30pm Maya FUR & mental ray
Petre Gheorghian (Alias) 4:00pm to 5:30pm Hair Dynamics
Tuesday, August 10th, 2004
Andrew Daffy & Alex Parkinson (Andrewdaffy.com/Dreamworks)
10:00am to 11:30am Bridging the Gap Between Techies & Creatives
Brad Clark/John Hood (previously with Acclaim/Oddworld)
12:00pm to 1:30pm Next-Gen Art Creation for Games
Duncan Brinsmead/Neehar Karnik (Alias)
2:00pm to 3:30pm Maya Fluid Effects *Bonus Session!*
Rob Titus (Naughty Dog) 4:00pm to 5:30pm Making games with Maya
Wednesday, August 11th, 2004
Jeff Unay (Tippett Studio) 10:00am to 11:30am Hyper-Real Modeling
Paul Thuriot (Tippett Studio) 12:00pm to 1:30pm Hyper-Real Body Rigging
Erick Miller (Digital Domain) 2:00pm to 3:30pm Hyper-Real Facial Rigging
Adrian Graham (Technicolor Studios) (ToyBox)
4:00pm to 5:30pm Crowd Simulation & Ordered Assembly Using Particle Instancing
Thursday, August 12th, 2004
Rob Aitchison (raitch.ca) 10:00am to 11:30am Human Digital Scanning
Chris Landreth 12:00pm to 1:30pm The Making of Ryan
Blaine Cone / Derald Hunt (Turner Studios)
2:00pm to 3:30pm Broadcast Animation Techniques
Rob van den Bragt (The Mill) 4:00pm to 5:30pm My Animated Maya
Friday, August 13th, 2004 AIC Workshop
Saturday,August 14th, 2004 AIC Workshop
[url="http://www.alias.com/eng/education/training/masterclasses/siggraph_masterclasses_2004/index.shtml"]Source & Further Information[/url]