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Lighting setups.

Posted: Thu Mar 10, 2005 2:40 pm
by Tibs
When you are working in 3d one of the key elements to get a scene great is the lighting. I will try to show you a few methods on, how to achieve good lighting to fit your scene.

- 3-point lighting: [url=\"http://www.andrew-whitehurst.net/3point.html\"]http://www.andrew-whitehurst.net/3point.html[/url]

- HDRI :

3dsm : [url=\"http://www.tutorialized.com/tutorial/HDRI-Lighting-in-3ds-max/6308\"]http://www.tutorialized.com/tutorial/HDRI-...in-3ds-max/6308[/url]
c4d : [url=\"http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=241&site=\"]http://www.maxoncomputer.com/tutorial_deta...ialID=241&site=[/url]

- clay render : this is a type of render that is easily gotten in c4d by just adding a floor and a sky object. Be sure to place radiosity to stochatsic and switch of the auto light in options.


These are a few diffirent types of lighting explained very shortly. You need to choose a setup too match your scene. You can\'t always use HDRI ;-)