Page 3 of 4

Guild Wars 2007 Game Updates

Posted: Wed Oct 17, 2007 4:00 am
by Tami
[b]Update - Tuesday October 16[/b]
Skill Updates

Assassin

* Deadly Paradox: decreased the activation and recharge time of Assassin Skills to 33%.


Monk

* Shield of Regeneration: reverted this Skill to its original behavior.


Mesmer

* Keystone: reverted this Skill to its original behavior.


[b]Update - Monday October 15[/b]
Bug Fixes

* Fixed a rare crash bug.

[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Fri Oct 19, 2007 5:30 am
by Tami
[b]Update - Thursday October 18[/b]
Bug Fixes

* Fixed a bug that prevented Lightbringer skills from functioning in the Domain of Anguish.
* Fixed a bug that caused Hero panels to open and close after traveling between maps.

Miscellaneous

* Removed an excessively large spawn of incubus that appeared in Arbor Bay while in Hard Mode.
* The Dwarven Ghost allies revealed by the Light of Deldrimor skill are now more durable in Hard Mode.
* Updated Factions pets so they increase in size when they evolve. This affects both new and existing pets.
* Rewards gained by vanquishing an area are now visible in the player's Chat log.
* Heroes will now only attack if they have weapons equipped.

[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Wed Oct 24, 2007 4:54 am
by Tami
Update - Saturday October 20

* Fixed an exploit that could be used to crash the game for every player in an instance.

Guild Wars 2007 Game Updates

Posted: Fri Oct 26, 2007 7:15 am
by Tami
Update - Thursday October 25
Start of Halloween Event

When sunlight wanes to shadow
And mists fill nights once clear
'Tis time to think of monarchs
Who visit once a year.

Hail, Thorn, the king demented,
Whose laughter fills the air
Where cunning gifts are given
With wit and deadly flair!

And as the season passes
Remember what you've seen
In Lion's Arch and Kamadan
On this good Halloween.


Bug Fixes

* Fixed a bug that caused the hunt rampage to display an incorrect duration in Hard Mode.
* Fixed a bug that prevented the snowmen in the Secret Lair of the Snowmen from using their Hard-Mode exclusive skills.
* Fixed an exploit that allowed players to access Account Storage in areas that have no Xunlai Agents.
* Fixed a bug that occasionally prevented characters from receiving credit for kills in the Fissure of Woe quest "The Hunt".
* Fixed a bug that prevented players from reporting teammates for leeching while in Random Arenas and Alliance Battles.
* Fixed a bug that allowed players to have more siege devourers in their group than intended in some Eye of the North regions.
* Fixed a bug that allowed players to use Spirits to kill Polymock opponents.
* Fixed a bug that prevented Domain of Anguish bosses from spawning once the quest "Mallyx the Unyielding" had been completed.
* Fixed a bug in the Courtyard map of Heroes' Ascent that allowed the gate levers to open and close the gates faster than intended.
* Fixed a graphical bug that caused several character models and armor sets to appear as wireframes.

Miscellaneous

* The Xunlai Tournament House NPC has returned to the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan to reward players with Tournament prizes.
* To more clearly distinguish items that are outside of combat range, the names of characters and items more than 1,000 feet away now appear in a dimmer color.

Guild Wars 2007 Game Updates

Posted: Sun Oct 28, 2007 5:12 am
by Tami
Guild Wars Game Update Notes

[b]Update - Friday October 26[/b]
Guild Wars Bonus Mission Pack Preparations w00t!!!!! *starts countdown*

* Made preparations for the final week of the Guild Wars Bonus Mission Pack Promotion. At approximately 12:01 AM (-7 GMT) on October 27, players will be able to check their Guild Wars account (using the in-game option "Edit Account") to determine whether they have qualified for the Bonus Mission Pack. Eligibility is not updated automatically. Account status will be updated periodically from Monday through Wednesday of next week.

[b]
Update - Friday October 26[/b]

* Fixed a bug that caused some Halloween NPCs to appear more than once.
* Fixed a bug that caused deaths in the Costume Brawl to be added to a character's total death count. This fix does not retroactively remove deaths incurred while the bug was in effect.


[b]Update - Thursday October 25[/b]

* Fixed a bug that allowed the Costume Brawl skills to be used outside of the Costume Brawl.

Guild Wars 2007 Game Updates

Posted: Fri Nov 02, 2007 3:35 am
by Josh
[b]Update - Thursday November 1[/b]+

[i]Team Arena Map Updates[/i]
Temporarily added Hero Battle maps to the Team Arena map rotation. We will be evaluating the addition of these maps over the course of the week. Additional adjustments may be made during that time period.

[i]Bug Fixes[/i]
Fixed a bug that placed some players in an English language district upon leaving a PvP mission even though they had previously set their district to a non-English language. (Note that in order to save a language district selection, players must first log out of the game while in their preferred language district.)
Fixed a bug that prevented some players from completing the Factions quest "Little Creatures" on Shing Jea Island.
Fixed a bug that displayed Pekk [Collector] as a Sentient Vine Collector rather than a Fungal Roots Collector.
Fixed a bug that removed several NPCs from Lion's Arch.

[i]Miscellaneous[/i]
Updated the Automated Tournament map rotation.

Guild Wars 2007 Game Updates

Posted: Fri Nov 09, 2007 5:25 am
by Tami
Update November 8 2007

Update - Thursday November 8th
Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

Assassin

* Recall: when this Enchantment ends, it now disables all of the caster's Skills for 10 seconds.


Dervish

* Mystic Healing: decreased heal amount to 5..65.


Elementalist

* Shell Shock: decreased recharge time to 8 seconds. This Skill now has 25% armor penetration.


Mesmer

* Conjure Nightmare: decreased Energy cost to 15.
* Shrinking Armor: increased Health degeneration to 1..4.
* Signet of Illusions: fixed a bug that allowed this Signet to stack with itself.


Monk

* Blessed Light: increased heal amount to 10..140.
* Cure Hex: now affected by Healer's Boon.
* Glimmer of Light: decreased recharge time to 1 second; increased heal amount to 10..115.
* Healer's Boon: instead of an upkeep cost, this Skill now has a duration of 10..55 seconds and no longer ends after a number of Spells are cast.
* Healing Breeze: increased duration to 15 seconds; increased Health regeneration to 4..9.
* Healing Ribbon: now affected by Healer's Boon.
* Heal Party: increased heal amount to 30..90.
* Light of Deliverance: increased casting time to 2 seconds; decreased heal amount to 5..70; now affects all party members regardless of Health.
* Restful Breeze: increased duration to 8..18 seconds.
* Vigorous Spirit: decreased casting time to .25 seconds.
* Word of Healing: this Skill can now target the caster; increased non-conditional heal amount to 25..150; decreased recharge time to 3 seconds.


Necromancer

* Oppressive Gaze: conditional effect now only triggers on foes who are below 50% Health.
* Weaken Armor: decreased Energy cost to 5; decreased casting time to 2 seconds; decreased recharge time to 5 seconds; changed the skill type to a Spell; functionality changed to: "Target foe has Cracked Armor for 5..20 second[s]."


Ranger

* Energizing Wind: increased Energy cost to 15; decreased duration to 30..90 seconds; decreased Spirit's level to 1..6.
* Fertile Season: increased Energy cost to 15; decreased Health bonus to 50..150; decreased armor bonus to 8.
* Magebane Shot: functionality changed to: "If this attack hits, it interrupts target foe's action. If that action was a Spell, it is disabled for 5 seconds. This attack cannot be blocked."


Ritualist

* Ancestors' Rage: this Skill is no longer considered an Enchantment.
* Spiritleech Aura: fixed a bug that swapped duration and effect time.
* Weapon of Warding: increased duration to 5..10 seconds.
* Splinter Weapon: functionality changed to: "For 20 second[s], target ally has a Splinter Weapon. Target ally's next 1..5 attacks deal 5..50 damage on up to 3 adjacent foes."
* Sundering Weapon: increased duration to 5..20 seconds.


Warrior

* Body Blow: now works properly with scythes.
* Symbolic Strike: now works properly with scythes.


PvE-Only Skills

* Winds: fixed a bug that caused Winds (a Vanguard skill) to affect allies as well as foes.


Miscellaneous

* Added a trophy to the Great Temple of Balthazar to commemorate the current winners of the 2007 $100,000 Tournament Series.
* Removed the Celestial Tournament season PvP trophy from the Great Temple of Balthazar.
* Fixed an exploit in Regent Valley that allowed players to kill pet bears repeatedly to obtain multiple ale rewards from the Bear Hunters.
* Moved a patrol of Stone Summit Dwarves who often traveled too close to the entrance in Duncan the Black's level of Slaver's Exile.
* Fixed a bug that allowed Necromancer minions to count as kills for the Blessing of the Luxons and the Blessing of the Kurzicks.

[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Wed Nov 14, 2007 7:23 am
by Tami
[b]Update - Tuesday November 13[/b]

Play Balance Updates

We will be evaluating the following changes over the course of this week. Additional adjustments may be made during this time period.

Assassin

* Black Lotus Strike: decreased Energy gain to 5..18; this skill now counts as a lead attack.
* Exposed Defenses: decreased duration to 1..11 seconds.
* Horns of the Ox: decreased damage to 1..11.
* Impale: increased casting time to 1 second.
* Trampling Ox: decreased damage to 5..20.

Mesmer

* Ineptitude: increased recharge time to 20 seconds.


Monk

* Word of Healing: decreased unconditional heal amount to 5..130.

Necromancer

* Soul Reaping: no longer gains any benefit from Spirits.

Ranger

* Barrage: increased damage to 5..20 damage.
* Energizing Winds: decreased duration to 1..31 seconds.
* Magebane Shot: increased disable time to 10 seconds; decreased recharge time to 5 seconds.
* Player Pets: no longer leave exploitable corpses.

Miscellaneous

* Changed the elite skill used by the henchman Mhenlo in Eye of the North to Word of Healing.


[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Wed Nov 14, 2007 9:34 am
by Vercz
bit old but YAY for the monk buffing from the nov 8th updates.

ESPECIALLY...
[quote]* Word of Healing: this Skill can now target the caster; increased non-conditional heal amount to 25..150; decreased recharge time to 3 seconds.[/quote] YAAAAAAAAAAAY!

and the ranger B/P's got hit pretty hard. guess Anet didnt like the farming of the tombs...

Guild Wars 2007 Game Updates

Posted: Fri Nov 16, 2007 4:12 am
by Tami
[b] Update - Thursday November 15[/b]
Guild Wars In-Game Store Updates

* Added In-Game Store support for both the Holiday and the [url=\"http://www.guildwars.com/products/extras/skillitempacks/default.php\"]Unlock Pack promotions[/url]. For more information on the promotions and the new Unlock Packs, please visit the In-Game Store or the [url=\"http://www.guildwars.com/\"]Guild Wars website.[/url]

Imperial Herald

* The Imperial Herald located in the Great Temple of Balthazar has been updated with new announcements about the Xunlai House, the Unlock Pack promotion, the $100,000 Tournament series, new Guild Wars merchandise, and the Wintersday contest.


Bug fixes

* Fixed a bug on the second level of the Bloodstone Caves dungeon that caused a large group of bats to spawn on top of a resurrection shrine.
* Updated Confessor Dorian's model to correct some graphical errors.
* Fixed a bug that allowed Glyph of Swiftness to give its 25% recharge bonus to more than 3 spells; fixed a bug that prevented some projectiles from receiving their proper speed bonus.
* Fixed a bug with the Asuran Scan skill that prevented some damage types from being properly multiplied.
* Fixed a bug that prevented some visual effects from the Healing Springs skill from matching the in-game effect.


Miscellaneous

* The Xunlai Tournament House NPC now has rewards for the October Tournament.
* Reduced the healing attributes of Forgotten Priests in the Thirsty River to compensate for the increased effectiveness of their Word of Healing skill.

[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Sat Nov 17, 2007 6:02 pm
by Tami
[b]Update - Friday November 16[/b]

Guild Wars In-Game Store Updates

* Updated wording in the In-Game Store to clarify that players must own either the corresponding campaign (the original Guild Wars campaign, Factions, Nightfall or Eye of the North) or the PvP Access Kit before they can purchase the skill pack.

Bug Fixes

* Fixed a bug that allowed players to exploit their pet's corpse.


[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Thu Nov 22, 2007 5:19 am
by Tami
[b]Update - Wednesday November 21[/b]

Guild Wars In-Game Store Updates

* Updated localized strings for the In-Game Store.


[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Thu Nov 29, 2007 6:30 am
by Tami
Update - Wednesday November 28

Miscellaneous

* Added support for the Guild Café's: Rawr Cup tournament.

Guild Wars 2007 Game Updates

Posted: Fri Nov 30, 2007 3:31 am
by Tami
Update - Thursday November 29

Bonus Mission Pack

The Bonus Mission Pack has been enabled for those players who made qualifying purchases in the online store during the Bonus Mission Pack promotion.

* To access the Bonus Mission Pack missions, speak to Durmand [Historian] in any of the major port cities: Lion's Arch, Kaineng Center, or Kamadan.
* For each mission, you will receive a book that tells the story leading up to the mission, along with any weapons your character will use during that mission.
* To launch the mission, equip any provided weapons and click the "enter mission" button found inside the story book.
* The Bonus Mission Pack missions are all single player adventures where you play as the characters from each story book. You will become that character for the duration of the mission and your normal skill bar will be replaced with that character's set of skills.
* Upon completing a Bonus Mission Pack mission, you will be returned to the port city you were in previously or to your character's home port city. Your story book will have three new pages added at this point, summarizing the events that occurred during the mission as well as the effect those events had on the Guild Wars world.
* You can take completed books back to Durmand to have the stories authorized. You can then trade in authorized stories to one of the four story scribes (located next to Durmand in each port city) for a customized weapon from the historic period you witnessed during the mission. However, you will no longer be able to keep the book in your Xunlai storage once it has been authorized.
* Completing each mission also unlocks "Discovery Mode" for that mission, which allows you to replay the mission to achieve mission specific bonus goals. Each mission has three additional bonus goals that, once completed, will earn you additional authorized stories for that mission. The additional stories can only be earned once for each account.

Skill Updates

We will be evaluating the following changes over the course of the next week. Additional adjustments may be made during that time period.

Assassin

* Deadly Paradox: increased Energy cost to 15.
* Shadow Prison: increased recharge time to 25 seconds.

Mesmer

* Clumsiness: increased recharge time to 7 seconds; decreased duration to 4 seconds.
* Cry of Pain: decreased recharge time to 12 seconds.
* Empathy: increased damage to 10..55.
* Overload: increased non conditional damage to 5..40.

Bug Fixes

* Fixed a bug that caused Black Lotus Strike to fail if the target was not Hexed.
* Fixed a bug that caused an improper error message to appear when Signet of Return or "Finish Him!" was used against an invalid target.
* Fixed a bug that caused Magebane Shot to disable non-spell skills.
* Fixed a bug that caused a character's tattoos to disappear and skin tones to appear altered when wearing the Ritualist's Opulent Raiment, Scale Leggings, and Beaded Shoes.

Miscellaneous

* Siege Devourer Feast now shows the proper error message when there is no exploitable corpse within range.
* Replaced the oozes and rats in Lion's Arch, Kaineng Center, and Kamadan that were removed at the end of the Halloween Event.
* Added effects for the skill Spectral Agony when used by Mursaat.
* Updated an old version of the Diessa Icon to use the most current statistics for that item. The earlier version contained a +10% enchantment-lengthening bonus that is not supposed to exist on focus items.
* Updated Automated Tournament map rotations.


[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]

Guild Wars 2007 Game Updates

Posted: Fri Dec 07, 2007 3:33 am
by Tami
Update - Thursday December 6

Lowered Level Access for Entry into Eye of the North

* Characters can now enter Eye of the North as early as level 10 by accepting the quest "What Lies Beneath" from Len Caldoron in Lion's Arch, "I Feel the Earth Move Under Cantha's Feet" from Minister of Maintenance Raiugyon in Kaineng Center, or "Hole of Istan" from Bendah in Kamadan.
* Players who are between levels 10 and 19 and are in Eye of the North maps will automatically receive a buff called Journey to the North. This buff grants players a base Health of 480 and bonuses to their attributes, and replaces their current armor level with the max armor level for that class until they reach level 20.
* The Journey to the North buff sets one attribute to rank 12 and three additional attributes to rank 9. The effect overrides the player's current ranks in all attributes and places 12 ranks in the attribute of the weapon the player is wielding, 9 ranks in that player's primary attribute, 9 ranks based on the attribute of the focus or shield the player is wearing (if applicable), and 9 ranks based on the skills on the player's Skill Bar until the player has three attributes with 9 ranks in them.
* Upon reaching level 20, the Journey to the North buff goes away the next time that player enters a new zone.
* Players new to Eye of the North can now receive a basic max damage weapon by completing the Hero Tutorial quest given by Burol Ironfist in Boreal Station. Once completed, players receive a Burol Ironfist's Commendation item that can be turned in to Arkor Leadfoot in Boreal Station for a weapon of their choosing.
* A new armorer, Jolvor Stoneforge, has been added to Boreal Station to give players a cheaper source of basic max level armor in the Eye of the North expansion.

Updated PvP Rewards

* Tolkano, the Tournament NPC, now sells Zaishen Keys for either 5,000 Balthazar faction or 5 Tournament Reward Points. These keys open the Zaishen Chest on the Isle of the Nameless. Tolkano can be found in the Great Temple of Balthazar, the Hero Battles outpost, and all guild halls.
* The Zaishen Chest is located on the Isle of the Nameless at the top of the stairs near the location of The Guide.
* The Hall of Heroes chest now grants players a Zaishen Key in addition to the normal drops they receive.

Guild Hall

Three new NPC upgrades are available for guild halls. Members may speak to the Guild Lord in their hall to purchase these upgrades for their guild.

* Canthan Ambassador: allows viewing of guild halls available for purchase.
* Guild Emblemer: allows the guild leader to change the guild's cape without leaving the guild hall.
* Festival Hat Keeper: gives guild members access to an NPC who can remember and reproduce special festival hats they have acquired.

Bug Fixes

* Fixed a bug that caused players to complete the first discovery location in the Tengu Peace Accords bonus mission pack mission during the end cinematic while in Discovery Mode.

Miscellaneous

* Flasks of Firewater now provide 3 minutes of drunk effect upon a single consumption.
* Lockpicks now drop in Eye of the North maps in normal mode at the same rate that keys drop in other regions.
* Updated the Ursan Strike, Volfen Claw, and Raven Talons skills to touch range to make them more consistent between the mission versions and the Norn title versions.

[url=\"http://www.guildwars.com/support/gameupdates/\"]source[/url]